How to integrate Epic games MCP with Autogen

This guide walks you through connecting Epic games to AutoGen using the Composio tool router. By the end, you'll have a working Epic games agent that can list your recently purchased epic games titles, show current fortnite store offers, check your unreal engine license details through natural language commands. This guide will help you understand how to give your AutoGen agent real control over a Epic games account through Composio's Epic games MCP server. Before we dive in, let's take a quick look at the key ideas and tools involved.

Epic games logoEpic games
Oauth2

Epic Games is a leading video game publisher and digital storefront, known for Fortnite and Unreal Engine. It lets gamers access, manage, and purchase games all in one place.

28 Tools

Introduction

This guide walks you through connecting Epic games to AutoGen using the Composio tool router. By the end, you'll have a working Epic games agent that can list your recently purchased epic games titles, show current fortnite store offers, check your unreal engine license details through natural language commands.

This guide will help you understand how to give your AutoGen agent real control over a Epic games account through Composio's Epic games MCP server.

Before we dive in, let's take a quick look at the key ideas and tools involved.

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TL;DR

Here's what you'll learn:
  • Get and set up your OpenAI and Composio API keys
  • Install the required dependencies for Autogen and Composio
  • Initialize Composio and create a Tool Router session for Epic games
  • Wire that MCP URL into Autogen using McpWorkbench and StreamableHttpServerParams
  • Configure an Autogen AssistantAgent that can call Epic games tools
  • Run a live chat loop where you ask the agent to perform Epic games operations

What is AutoGen?

Autogen is a framework for building multi-agent conversational AI systems from Microsoft. It enables you to create agents that can collaborate, use tools, and maintain complex workflows.

Key features include:

  • Multi-Agent Systems: Build collaborative agent workflows
  • MCP Workbench: Native support for Model Context Protocol tools
  • Streaming HTTP: Connect to external services through streamable HTTP
  • AssistantAgent: Pre-built agent class for tool-using assistants

What is the Epic games MCP server, and what's possible with it?

The Epic games MCP server is an implementation of the Model Context Protocol that connects your AI agent and assistants like Claude, Cursor, etc directly to your Epic games account. It provides structured and secure access to your Epic Games platform, so your agent can perform actions like accessing your game library, tracking new releases, viewing purchase history, and managing your account details on your behalf.

  • Game library insights: Let your agent retrieve and summarize information about your owned and recently played games.
  • Store browsing and recommendations: Have the agent help you discover new games, sales, and curated recommendations from the Epic Games Store.
  • Purchase history overview: Get quick reports on your past purchases, including receipts and downloadable content.
  • Account management assistance: Allow your agent to help update profile details, privacy settings, or linked accounts for a streamlined experience.
  • Stay up-to-date on releases: Ask the agent to notify you about upcoming game launches, updates, or major events within the Epic Games ecosystem.

What is the Composio tool router, and how does it fit here?

What is Composio SDK?

Composio's Composio SDK helps agents find the right tools for a task at runtime. You can plug in multiple toolkits (like Gmail, HubSpot, and GitHub), and the agent will identify the relevant app and action to complete multi-step workflows. This can reduce token usage and improve the reliability of tool calls. Read more here: Getting started with Composio SDK

The tool router generates a secure MCP URL that your agents can access to perform actions.

How the Composio SDK works

The Composio SDK follows a three-phase workflow:

  1. Discovery: Searches for tools matching your task and returns relevant toolkits with their details.
  2. Authentication: Checks for active connections. If missing, creates an auth config and returns a connection URL via Auth Link.
  3. Execution: Executes the action using the authenticated connection.

Step-by-step Guide

Step by step08 STEPS
1

Prerequisites

You will need:

  • A Composio API key
  • An OpenAI API key (used by Autogen's OpenAIChatCompletionClient)
  • A Epic games account you can connect to Composio
  • Some basic familiarity with Autogen and Python async
2

Getting API Keys for OpenAI and Composio

OpenAI API Key
  • Go to the OpenAI dashboard and create an API key. You'll need credits to use the models, or you can connect to another model provider.
  • Keep the API key safe.
Composio API Key
  • Log in to the Composio dashboard.
  • Navigate to your API settings and generate a new API key.
  • Store this key securely as you'll need it for authentication.
3

Install dependencies

bash
pip install composio python-dotenv
pip install autogen-agentchat autogen-ext-openai autogen-ext-tools

Install Composio, Autogen extensions, and dotenv.

What's happening:

  • composio connects your agent to Epic games via MCP
  • autogen-agentchat provides the AssistantAgent class
  • autogen-ext-openai provides the OpenAI model client
  • autogen-ext-tools provides MCP workbench support

4

Set up environment variables

bash
COMPOSIO_API_KEY=your-composio-api-key
OPENAI_API_KEY=your-openai-api-key
USER_ID=your-user-identifier@example.com

Create a .env file in your project folder.

What's happening:

  • COMPOSIO_API_KEY is required to talk to Composio
  • OPENAI_API_KEY is used by Autogen's OpenAI client
  • USER_ID is how Composio identifies which user's Epic games connections to use
5

Import dependencies and create Tool Router session

python
import asyncio
import os
from dotenv import load_dotenv
from composio import Composio

from autogen_agentchat.agents import AssistantAgent
from autogen_ext.models.openai import OpenAIChatCompletionClient
from autogen_ext.tools.mcp import McpWorkbench, StreamableHttpServerParams

load_dotenv()

async def main():
    # Initialize Composio and create a Epic games session
    composio = Composio(api_key=os.getenv("COMPOSIO_API_KEY"))
    session = composio.create(
        user_id=os.getenv("USER_ID"),
        toolkits=["epic_games"]
    )
    url = session.mcp.url
What's happening:
  • load_dotenv() reads your .env file
  • Composio(api_key=...) initializes the SDK
  • create(...) creates a Tool Router session that exposes Epic games tools
  • session.mcp.url is the MCP endpoint that Autogen will connect to
6

Configure MCP parameters for Autogen

python
# Configure MCP server parameters for Streamable HTTP
server_params = StreamableHttpServerParams(
    url=url,
    timeout=30.0,
    sse_read_timeout=300.0,
    terminate_on_close=True,
    headers={"x-api-key": os.getenv("COMPOSIO_API_KEY")}
)

Autogen expects parameters describing how to talk to the MCP server. That is what StreamableHttpServerParams is for.

What's happening:

  • url points to the Tool Router MCP endpoint from Composio
  • timeout is the HTTP timeout for requests
  • sse_read_timeout controls how long to wait when streaming responses
  • terminate_on_close=True cleans up the MCP server process when the workbench is closed
7

Create the model client and agent

python
# Create model client
model_client = OpenAIChatCompletionClient(
    model="gpt-5",
    api_key=os.getenv("OPENAI_API_KEY")
)

# Use McpWorkbench as context manager
async with McpWorkbench(server_params) as workbench:
    # Create Epic games assistant agent with MCP tools
    agent = AssistantAgent(
        name="epic_games_assistant",
        description="An AI assistant that helps with Epic games operations.",
        model_client=model_client,
        workbench=workbench,
        model_client_stream=True,
        max_tool_iterations=10
    )

What's happening:

  • OpenAIChatCompletionClient wraps the OpenAI model for Autogen
  • McpWorkbench connects the agent to the MCP tools
  • AssistantAgent is configured with the Epic games tools from the workbench
8

Run the interactive chat loop

python
print("Chat started! Type 'exit' or 'quit' to end the conversation.\n")
print("Ask any Epic games related question or task to the agent.\n")

# Conversation loop
while True:
    user_input = input("You: ").strip()

    if user_input.lower() in ["exit", "quit", "bye"]:
        print("\nGoodbye!")
        break

    if not user_input:
        continue

    print("\nAgent is thinking...\n")

    # Run the agent with streaming
    try:
        response_text = ""
        async for message in agent.run_stream(task=user_input):
            if hasattr(message, "content") and message.content:
                response_text = message.content

        # Print the final response
        if response_text:
            print(f"Agent: {response_text}\n")
        else:
            print("Agent: I encountered an issue processing your request.\n")

    except Exception as e:
        print(f"Agent: Sorry, I encountered an error: {str(e)}\n")
What's happening:
  • The script prompts you in a loop with You:
  • Autogen passes your input to the model, which decides which Epic games tools to call via MCP
  • agent.run_stream(...) yields streaming messages as the agent thinks and calls tools
  • Typing exit, quit, or bye ends the loop

Complete Code

Here's the complete code to get you started with Epic games and AutoGen:

python
import asyncio
import os
from dotenv import load_dotenv
from composio import Composio

from autogen_agentchat.agents import AssistantAgent
from autogen_ext.models.openai import OpenAIChatCompletionClient
from autogen_ext.tools.mcp import McpWorkbench, StreamableHttpServerParams

load_dotenv()

async def main():
    # Initialize Composio and create a Epic games session
    composio = Composio(api_key=os.getenv("COMPOSIO_API_KEY"))
    session = composio.create(
        user_id=os.getenv("USER_ID"),
        toolkits=["epic_games"]
    )
    url = session.mcp.url

    # Configure MCP server parameters for Streamable HTTP
    server_params = StreamableHttpServerParams(
        url=url,
        timeout=30.0,
        sse_read_timeout=300.0,
        terminate_on_close=True,
        headers={"x-api-key": os.getenv("COMPOSIO_API_KEY")}
    )

    # Create model client
    model_client = OpenAIChatCompletionClient(
        model="gpt-5",
        api_key=os.getenv("OPENAI_API_KEY")
    )

    # Use McpWorkbench as context manager
    async with McpWorkbench(server_params) as workbench:
        # Create Epic games assistant agent with MCP tools
        agent = AssistantAgent(
            name="epic_games_assistant",
            description="An AI assistant that helps with Epic games operations.",
            model_client=model_client,
            workbench=workbench,
            model_client_stream=True,
            max_tool_iterations=10
        )

        print("Chat started! Type 'exit' or 'quit' to end the conversation.\n")
        print("Ask any Epic games related question or task to the agent.\n")

        # Conversation loop
        while True:
            user_input = input("You: ").strip()

            if user_input.lower() in ['exit', 'quit', 'bye']:
                print("\nGoodbye!")
                break

            if not user_input:
                continue

            print("\nAgent is thinking...\n")

            # Run the agent with streaming
            try:
                response_text = ""
                async for message in agent.run_stream(task=user_input):
                    if hasattr(message, 'content') and message.content:
                        response_text = message.content

                # Print the final response
                if response_text:
                    print(f"Agent: {response_text}\n")
                else:
                    print("Agent: I encountered an issue processing your request.\n")

            except Exception as e:
                print(f"Agent: Sorry, I encountered an error: {str(e)}\n")

if __name__ == "__main__":
    asyncio.run(main())

Conclusion

You now have an Autogen assistant wired into Epic games through Composio's Tool Router and MCP. From here you can:
  • Add more toolkits to the toolkits list, for example notion or hubspot
  • Refine the agent description to point it at specific workflows
  • Wrap this script behind a UI, Slack bot, or internal tool
Once the pattern is clear for Epic games, you can reuse the same structure for other MCP-enabled apps with minimal code changes.
TOOLS

Supported Tools

Every Epic games action and event your agent gets out of the box.

Delete Preset Metadata Key

Tool to delete a metadata key-value pair associated with a Remote Control Preset.

Get Island Metadata

Tool to fetch metadata for a specific Fortnite island by its code.

Get Island Average Minutes per Player

Tool to retrieve average minutes per unique player for a given island code and interval.

Get Island Favorites Metrics

Tool to fetch how many times an island was added to favorites over a time interval.

Get Island Metrics by Interval

Tool to retrieve usage metrics for a Fortnite island aggregated by interval.

Get Island Minutes Played

Tool to retrieve total minutes played on an island during a given interval.

Get Island Peak CCU

Tool to retrieve peak concurrent users for an island.

Get Island Plays

Tool to retrieve the number of plays (session starts) for a Fortnite island.

Get Island Recommendations

Tool to retrieve the count of player recommendations for an island.

Get Island Retention

Tool to retrieve day-over-day retention metrics for a Fortnite island.

Get Island Unique Players

Tool to retrieve the number of unique players who played an island over a specific interval.

Get Remote Control Preset

Tool to get details for a specific Remote Control Preset by name.

Get Preset Metadata

Tool to retrieve all metadata entries associated with a preset.

Get Preset Metadata Key

Tool to read a single metadata key's value for a Remote Control Preset.

Get Preset Property

Tool to read the value(s) of a property exposed through a Remote Control Preset.

List Blueprint-Callable Functions

Tool to list blueprint-callable functions on a UObject.

List Fortnite Islands

Tool to list public discoverable Fortnite islands sorted by newest releases first.

Remote API CORS Preflight

Tool to perform a CORS preflight OPTIONS request to the Remote Control API.

Call UObject Blueprint Function

Tool to invoke a Blueprint-callable function on an in-memory UObject.

Describe a UObject

Tool to describe a UObject.

Wait for UObject Event (Experimental)

Tool to block until the next specified UObject event occurs.

Put UObject Property

Tool to read or set a UObject's property values.

Get Object Thumbnail

Tool to fetch the Content Browser thumbnail image for a specified asset.

Invoke Preset Function

Tool to invoke a function in a Remote Control Preset.

Put Preset Metadata Key

Tool to create or update a metadata key on a Remote Control Preset.

Update Preset Property

Tool to update a property exposed through a Remote Control Preset.

Batch Remote Control Requests

Tool to batch multiple Remote Control API calls into a single request.

Initiate Remote Control Session

Tool to initiate a Remote Control session.

FAQ

Frequently asked questions

With a standalone Epic games MCP server, the agents and LLMs can only access a fixed set of Epic games tools tied to that server. However, with the Composio Tool Router, agents can dynamically load tools from Epic games and many other apps based on the task at hand, all through a single MCP endpoint.

Yes, you can. Autogen fully supports MCP integration. You get structured tool calling, message history handling, and model orchestration while Tool Router takes care of discovering and serving the right Epic games tools.

Yes, absolutely. You can configure which Epic games scopes and actions are allowed when connecting your account to Composio. You can also bring your own OAuth credentials or API configuration so you keep full control over what the agent can do.

All sensitive data such as tokens, keys, and configuration is fully encrypted at rest and in transit. Composio is SOC 2 Type 2 compliant and follows strict security practices so your Epic games data and credentials are handled as safely as possible.

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